First of all, the head was downloaded and imported to the program where it was cloned holding shift. Then, I have mooved the original head to the right to separate it from others. Then one of the heads was converted to editable poly and using polygon selection the lower part of the mouth was selected and dragged down to make the mouth open ignoring the backfacing. I also gave different names to the models like ' open mouth' , 'mooving eye'.
Later, selecting the original model i went to the modify panel and chose Morpher. Going to 'channel list' I selected empty channel and selected Pick From Scene and clicked 'open mouth' object. Now the mouth can be opened and closed toggling the value from 0 to 100.
To make an animation, the auto key was selected and putting the timeline to different numbers the mouth was opened and closed. It can be seen on the video.
To save the video, I went to Rendering-Render set up- on time output I made sure the active time segment is selected and choosing File I saved the file as Avi file.
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